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  2. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in learning a skill as they play.

  3. Simon (game) - Wikipedia

    en.wikipedia.org/wiki/Simon_(game)

    The game was announced at a Hasbro press conference before the 2016 New York Toy Fair. This version of Simon uses motion sensors, similar to those in Mattel's Loopz line of games. The game has three game modes: "Solo", "Classic" and "Multiplayer".

  4. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    Gamification of learning does not involve students in designing and creating their own games or in playing commercially produced video games, making it distinguishable from game-based learning, or using educational games to learn a concept.

  5. Dots and boxes - Wikipedia

    en.wikipedia.org/wiki/Dots_and_Boxes

    Dots and boxes is a pencil-and-paper game for two players (sometimes more). It was first published in the 19th century by French mathematician Édouard Lucas, who called it la pipopipette. [1]

  6. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    Educational video games are aimed to encourage creative thinking and problem solving, and encourage greater interactivity from the user, often presented in non-linear experiences. Most educational and edutainment games are purposely developed for use within the classroom or at home to teach students.

  7. Sequence (game) - Wikipedia

    en.wikipedia.org/wiki/Sequence_(game)

    The game ends when a player or team completes a set number of sequences. In a two-player or two-team game, the number of sequences needed to win is two, while in a three-player or three-team game, only one sequence is needed to win the game. If no one in the end manages to make the target number of sequences, the game ends in a draw.

  8. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    Mastermind or Master Mind ( Hebrew: בול פגיעה, romanized : bul pgi'a) is a code -breaking game for two players invented in Israel. [1] [2] It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century.

  9. Tyrese Haliburton to miss second straight game as Pacers try ...

    www.aol.com/news/tyrese-haliburton-miss-second...

    The Indiana Pacers have ruled out two-time All-Star Tyrese Haliburton for Game 4 on Monday night against Boston because an injured left hamstring. It’s the second straight game the All-NBA ...

  10. Pictoword - Wikipedia

    en.wikipedia.org/wiki/Pictoword

    Gameplay. In Pictoword, the player will “read” two pictures to form a word. The puzzles can be a combination of the pictures (A picture of an ear and ring will form Earring), a homonym (A picture of a knight and mare will form Nightmare) or what the pictures sound like (A picture of a taxi and dough will form Tuxedo).

  11. Good Behavior Game - Wikipedia

    en.wikipedia.org/wiki/Good_Behavior_Game

    The Good Behavior Game (GBG) is a classroom management strategy used to increase self-regulation, group regulation and stimulate prosocial behavior among students while reducing problematic behavior. Major research at Johns Hopkins Center for Prevention and Early Intervention has studied three cohorts of thousands of student, some of whom have ...