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  2. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    Ray tracing is capable of simulating a variety of optical effects, [3] such as reflection, refraction, soft shadows, scattering, depth of field, motion blur, caustics, ambient occlusion and dispersion phenomena (such as chromatic aberration ).

  3. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.

  4. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    Ray-tracing hardware is special-purpose computer hardware designed for accelerating ray tracing calculations. Introduction: Ray tracing and rasterization [ edit ] The problem of rendering 3D graphics can be conceptually presented as finding all intersections between a set of " primitives " (typically triangles or polygons ) and a set of "rays ...

  5. NVIDIA RTX 3080 review: A huge leap for 4K gaming and ray tracing

    www.aol.com/news/nvidia-rtx-3080-review-ray...

    All games tested in 4K/HDR with the highest graphics quality settings and ray tracing (where available), on a rig powered by an Intel Core i7-8700K and 32GB of RAM.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Often, ray tracing methods are utilized to approximate the solution to the rendering equation by applying Monte Carlo methods to it. Some of the most used methods are path tracing, bidirectional path tracing, or Metropolis light transport, but also semi realistic methods are in use, like Whitted Style Ray Tracing, or hybrids. While most ...

  7. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    In addition to ray tracing, RTX includes artificial intelligence integration, common asset formats, rasterization (CUDA) support, and simulation APIs. The components of RTX are: AI-accelerated features (NGX) Asset formats (USD and MDL) Rasterization including advanced shaders; Raytracing via OptiX, Microsoft DXR and Vulkan; Simulation tools ...