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  2. Take 20% Off Raycon Earbuds, Headphones and Speakers ... - AOL

    www.aol.com/entertainment/20-off-raycon-earbuds...

    All you have to do is use the code: MARCH20 at checkout and place your order before March 15, which is when this March Madness deal ends. If you want to see what you can score during this super...

  3. DSW's massive summer sandals sale is here: Get an extra 20% ...

    www.aol.com/lifestyle/dsw-sandals-sale-2024...

    Crown Vintage Avera Sandal. $32 $49. Code: SIZZLE. See at DSW. See 13 more. For a short time you can get an extra 20% off of women's sandals at DSW with the code SIZZLE at checkout. You'll be able ...

  4. Inflation is up 20% since Biden took office - AOL

    www.aol.com/finance/inflation-20-since-biden...

    May 20, 2024 at 6:00 AM. ... World War II veterans take off for France for 80th anniversary of D-Day. Sports. Sports. Raleigh News and Observer.

  5. List of HTTP status codes - Wikipedia

    en.wikipedia.org/wiki/List_of_HTTP_status_codes

    An expansion of the 400 Bad Request response code, used when a client certificate is required but not provided. 497 HTTP Request Sent to HTTPS Port. An expansion of the 400 Bad Request response code, used when the client has made a HTTP request to a port listening for HTTPS requests. 499 Client Closed Request.

  6. Ten percent of the brain myth - Wikipedia

    en.wikipedia.org/wiki/Ten_percent_of_the_brain_myth

    The 10% of the brain myth states that humans generally use only one-tenth (or some other small fraction) of their brains. It has been misattributed to many famous scientists and historical figures, notably Albert Einstein. [1] By extrapolation, it is suggested that a person may 'harness' or 'unlock' this unused potential and increase their ...

  7. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...