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CodeRoom is an open source project with the purpose of creating a distraction-free code editor with customisable highlighting schemes. The latest version of Marave supports syntax highlighting. [16] Sublime Text supports a distraction-free full-screen view.
FeatherPad is a free software text editor available under the GPL-3.0-or-later license. It is developed by Pedram Pourang (aka Tsu Jan) of Iran, written in Qt, and runs on FreeBSD, Linux, Haiku OS and macOS. It has few dependencies and is independent of any desktop environment.
Atom is a free and open-source text and source-code editor for macOS, Linux, and Windows with support for plug-ins written in JavaScript, and embedded Git control. Developed by GitHub, Atom was released on June 25, 2015.
CKEditor (formerly known as FCKeditor) is a WYSIWYG rich text editor which enables writing content directly inside of web pages or online applications. Its core code is written in JavaScript and it is developed by CKSource. CKEditor is available under open source and commercial licenses.
VRR (a Vector-based gRaphic editoR) is a free and open-source vector graphics editor application designed especially for creating illustrations of mathematical articles.
Textadept is a free software minimalist text editor designed for computer programming. Distributed under the MIT license, it is written in C, C++ and Lua and is extensible using Lua. Textadept can use either a graphical user interface or a text-based user interface when running in a terminal window. Textadept uses the Scintilla editing
Free version for Windows or Linux may be used indefinitely; program may be freely shared (per SIMetrix 5.40b splash screen) Disadvantages: Free version has limited simulation capability (not applicable for drawing schematics).
Pixia is a freeware raster graphics editor program for Windows, created by Isao Maruoka. It was originally designed for the anime/manga community but has also been used in other branches of art.
Codea .io is a code editor for iPad made by Two Lives Left. [1] [2] [3] [4] [5] It is designed for prototyping visual ideas, primarily games and simulations. Finished projects can be exported directly from the app to Xcode.
The second treats an accurate pyramidal beam through the pixel and along a complex path, but it only works for polyhedrical shapes. Cone tracing solves certain problems related to sampling and aliasing, which can plague conventional ray tracing. However, cone tracing creates a host of problems of its own. For example, just intersecting a cone ...