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In computing, source code, or simply code or source, is text (usually plain text) that conforms to a human-readable programming language and specifies the behavior of a computer. A programmer writes code to produce a program that runs on a computer.
Many early programming languages, including FORTRAN, COBOL and the various IBM assembler languages, used only the first 72 columns of a card – a tradition that traces back to the IBM 711 card reader used on the IBM 704/709/7090/7094 series (especially the IBM 704, the first mass-produced computer with floating-point arithmetic hardware ...
A mobile device with a built-in camera, such as a smartphone, can function as the latter type of barcode reader using specialized application software and is suitable for both 1D and 2D codes. Barcoded rolling stock in the UK, 1962
Visual Expert – A SQLServer code analysis tool that reports on programming issues and helps understand and maintain complex code (Impact Analysis, source code documentation, call trees, CRUD matrix, etc.).
As early as World War II, the Heath Robinson tape reader, used by Allied codebreakers, was capable of 2,000 cps while Colossus could run at 5,000 cps using an optical tape reader designed by Arnold Lynch. Minicomputers A 24-channel program tape for the Harvard Mark I (c. 1944)
Computer punched card reader—a computer input device used to read executable computer programs and data from punched cards under computer control. Card readers, found in early computers, could read up to 100 cards per minute, while traditional "high-speed" card readers could read about 1,000 cards per minute.
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming ...
The CPU knows what machine code to execute, based on its internal program counter. The program counter points to a memory address and is changed based on special instructions which may cause programmatic branches.
Code Reading (ISBN 0-201-79940-5) is a 2003 software development book written by Diomidis Spinellis. The book is directed to programmers who want to improve their code reading abilities. It discusses specific techniques for reading code written by others and outlines common programming concepts.
In programming, things such as programmer comments, choice of loop structure, and choice of names can determine the ease with which humans can read computer program code. Higher readability in a text eases reading effort and speed for the general population of readers.